Mods/Realistic flight stats for Diaspora ! (Newbie-v1.5b_Speed_x1_B_II)
Last updated: 2021-11-14 (First release: 2021-09-09) mod.json
Realistic flight stats for Diaspora ! (pure dogfight for nervous and modern gameplay)
=> with Viper Mk-II !!! :)
Tired of always piloting space tanks, with completely archaic, obsolete and still always leveled gameplay down ?
You might be interested in this mod, then :)
-> "b" > acceleration of the Poscombustion divided by 1.666, for all fighters.
-> "v1.5" > increase of the speed of the poscombustion x2.5 for all fighters,
and acceleration of the Poscombustion x3, for all fighters.
-> "v2" > increase of the speed of 100 m/s, and that of the PC of 250 m/s.
-> "B" > decrease the maniability for all Colonnial fighters at 0.5s.
(for yaw & pitch axes)
-> "Ai_profiles.tbl" > -decrease rebalancing "Glide Attack Percent", "Circle Strafe Percent",
"Glide Strafe Percent" ... , (with weak values).
-neutral value to 1.0 for "AI Turn Time Scale" for all level difficulty.
-> "ai.tbl" > -decrease rebalancing "Evasion" for Cylon and Colonnial ai, (with weak values).
-decrease rebalancing "Glide Attack Percent", "Circle Strafe Percent",
"Glide Strafe Percent" ... for Colonnial ai, (with weak values).
-rebalancing "Predict Position Delay" and "Max Aim Update Delay" (decrease) for all ai, (with very weak values).
-rebalancing "Accuracy" (decrease) for Cylon ai, (with weak values).
-rebalancing "Afterburner Use Factor" for all ai.
-neutral value to 1.0 for all "AI Turn Time Scale".
-> "weapons.tbl" > -decrease speed and accuracy fighters guns, (with medium values balancing & medium guns speeds values).
-proportional adjustment of the damage of the barrels in relation to
each other according to their calibers.
-increased speed of the "Fox-Fire 3" and "IMP" missiles for the "Newbie" and "Able" versions.
-increased range of the "Fox-Fire 3" and "IMP" missiles for the "Veteran" and "Ace" versions.
* ACCURACY:
Complete overhaul of the theft stats of all ships and weapons for Diaspora, based on
the flight performance of our current fighters, on speed and roll!
And more: higher linear, afterburner and strafe accelerations as well
that increased maneuverability on yaw and pitch! ...
Expect to find yourself at the controls of real little racing cars !!! :)
... For truly exhilarating and exciting flight sensations !!!
I was able to do this thanks to the auto aim assist implemented directly in Diaspora,
activated for all 5 difficulty levels of the game !!
The shooting angle is 10°! (for versions "speed x1" : 5°)
I always put the stats of the axes of rotation in this order:
Yaw/Pitch/Roll.
If you want to see the gameplay of all Diaspora fighters:
https://www.youtube.com/watch?v=WJM7lMg6GNA&list=PLp2nAHhRo1YO7QHlsSC0IXVI51L7m6G2y&index=2
* CONTENT:
=> Installed default version: "Newbie_v1.5b_Speed_x1_B_II".
- Frustrated that I didn't have the Viper Mk-II, I couldn't help but recover the files
the modeling and texturing of "BSG Red-Line"!
you therefore have, in addition to the Mk-II, the mining vessel "Majahual" as well as the asteroid
"Scar".
-Approximately 20 of immediate action missions.
-I added 3 cannons for Colonials and Cylons: 15, 20 and 40 min.
-For the long range missiles "HD-51 Arbalest" and "LRM-AF 1.5 Voulge", I made some
real "Fox-fire 3" (with Veteran & Ace versions) !
Some explanations about missiles:
"ATE" CHUET TOPGUN2SPEAKER:
https://www.youtube.com/watch?v=le1Wlw4Tm4w
https://www.youtube.com/watch?v=4peMJ5ro5Ow&list=PLOEi5yb1QxEzNuM8LKm5_sxZin6iTvU8E
DCS dogfight with "ATE":
https://www.youtube.com/watch?v=FwWHEZWzJrA&t=5s
-4 different versions, with increasing flight performance from one version to another.
(acceleration and maneuverability, (with damage, maneuverability, gun rate of fire and mass of missiles))
-newbie_v1.5b_B_II (speed x1)
-able_v1.5b_B_II (speed x2)
-veteran_v1.5b_B_II (speed x2)
-ace_v1.5b_B_II (speed x2)
-ace_v2-1.5b_B_II (speed x2)
-For default .tbl files Knossos, I installed my "Ace" version.
=> for my 4 verions as well as the modeling and texturing files of "BSG Red-Line"
of the Mk-II ... you would find them in additional files.
(in my "Required pack")
My Topic:
https://www.hard-light.net/forums/index.php?topic=97590.0
if you like my balancing I invite you to download all my versions on my
site:
http://modsimul.spatiales.free.fr
* CREDITS:
-The "BSG Red-Line" team for ship modeling and texturing files
Viper Mk-II and Majahual, as well as the asteroid Scar.
-The "BSG Red-Line" and "BSG Diaspora" team for the mission files.
-Karajorma for him help and patience :)
Have a good game and have a good flight!
Release Thread
https://www.hard-light.net/forums/index.php?topic=97788.0Files
data (required)
Newbie_v1.5b_Speed_x1_B_II -Version for newbie level pilots, with low maneuverability and acceleration. -Increase of the speed of the poscombustion x2.5 for all fighters. -Acceleration of the Poscombustion divided by 1.666. (x3) -Decrease the maniability for all Colonnial fighters at 0.5s. (for yaw & pitch axes) * Gun firing angle => 5° (for all difficulty levels of the game) * Getting started with the game and optimizing the gameplay: -keyboard/mouse => yes -Joystick => yes
SHA256: 0efa176ca34245dcf14a1ed153ab636b031dbff8a2f3814ff7720d850a4a0073
Total Download Size
18 MB
SHA256SUM (optional; ?)
0efa176ca34245dcf14a1ed153ab636b031dbff8a2f3814ff7720d850a4a0073 data.7z
Dependencies
- data
- Diaspora_Release_Version
- FSO [>=3.8.1-20171118]
Mod Flag List Order (required order; may include optional mods; ?)
-mod Diaspora_Realistic_Flight_Stats_V2-04-Nbi,Diaspora_Release_Version